Course Program

Feel Green: Control Rollout

Feel the green, for a 28-handicap player, ~20 minutes at Club Green Meadows

Short GameAll teesProgram HCP 27.69 drills55% match to course practice profile

Program Snapshot

Handicap range

10 to 45

Average HCP

27.6

Duration (single session)

3 hr 54 min

or

1 drill/day: 9 days · 26 min/day

Ideal tee

All

Skill Distribution

Distance Control39%
Alignment19%
Aim12%
Accuracy9%
Dispersion8%
Scoring5%
Precision5%
Trajectory3%

Overview

Program Structure

Feel Green: Control Rollout. Feel the green and stop on a dime. Focus on Distance Control, Alignment, Aim. For a 28-handicap player, in ~20 minutes.

Skill

Distance Control

Shot

Chip

What you will improve

  • Distance Control
  • Alignment
  • Aim
  • Accuracy

Program details

Sessions
9 focused drills
Recommended
2–3 sessions / week
Total duration
3 hr 54 min
or
1 drill per day
9 days · 26 min/day

Drill Framework

Program breakdown

Each drill is designed to prepare you for the course. Follow the program or repeat the drills to improve key areas of your game.

01

Chip | Perpendicular Piles | Bullseye 2x

Short Game

Align a bucket of balls (avg. bucket is 40 balls) into 10 equal perpendicular piles of 4 balls and stop chip shots inside the Bullseye. Count the number of balls in the inner and outer Bullseye.

26 minFocus: Short Game
Diagram for Chip | Perpendicular Piles | Bullseye 2x
1

Make 10 piles with 4 balls in each pile, for a total of 40 balls. Put these piles in two lines that cross each other, with 5 piles in each line.

2

Place the piles on grass, 5-30 yards from the hole. The lines should be 5-10 yards apart, and each pile should be 2 yards apart.

3

Around the hole, make two circle target zones using string or tees: a small Bullseye (6 feet from hole) and a bigger Bullseye (15 feet from hole).

4

Hit 36 chip shots, in 3 sets of 12 shots.

5

For each set, chip towards the Bullseye zones, switching piles each time.

6

Balls stopping in the small Bullseye count as higher score. Balls in the big Bullseye also count, but less. Both are counted as a successful chip.

7

When finished, count all balls in the small or big Bullseye out of 36 tries, and enter the total in the app.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score3028262218141074
02

Chip | Perpendicular Piles | Quadrants

Short Game

Align a bucket of balls (avg. bucket is 40 balls) into 10 equal perpendicular piles of 4 balls and stop chip shots inside quadrants. Count the number of successes.

26 minFocus: Short Game
Diagram for Chip | Perpendicular Piles | Quadrants
1

Set up 2 lines with 5 piles of 4 balls each. There are 10 piles in total.

2

Space the 2 lines 5 to 10 yards apart. Space each pile 2 yards apart along each line.

3

On the green, use string or markers to make a circle 6 feet wide around the hole. Divide the circle into 4 equal parts.

4

Hit 36 chip shots, split into 4 groups of

5

For each group, try to stop the balls in one part of the circle. Move to the next part after each group.

6

Alternate where you chip from to practice different spots, but aim for the chosen part of the circle.

7

Count how many balls land in the right part of the circle.

8

Add all your successful chips out of 36 and enter the score in the app.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score3028262218141074
03

Chip | Perpendicular Ball Lines | Bullseye 2x

Short Game

Align a bucket of balls (avg. bucket is 40 balls) into 2 perpendicular lines 20 balls per line and stop chip shots inside the Bullseye. Count the number of balls in the inner and outer Bullseye.

26 minFocus: Short Game
Diagram for Chip | Perpendicular Ball Lines | Bullseye 2x
1

Arrange 36 balls in 2 lines of 18 each to form an L shape.

2

Keep each ball 1 foot apart in each line. Keep 5-10 yards between the two lines.

3

Place two circles around the hole on the green: one with a 6-foot radius, and one with a 15-foot radius.

4

From 5–30 yards away, chip 18 balls from the first line, aiming for the circles.

5

Chip the other 18 balls from the second line, aiming for the circles.

6

Alternate hitting 3 to 5 shots between the two lines.

7

Shots inside the small circle = full success. Shots inside the big circle only = partial success.

8

Count how many balls stopped in each circle and get your score. Enter your total successful shots out of 36 attempts.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score282624201612963
04

Chip | Perpendicular Piles | 3 Landing Zones

Short Game

Up to 5 players compete to stop a chip shot inside the landing zone(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.

26 minFocus: Short Game
Diagram for Chip | Perpendicular Piles | 3 Landing Zones
1

Put 10 piles of balls in two straight lines that cross. Each pile has 3 or 4 balls. Keep each pile between 5 and 30 yards from the hole.

2

Mark 3 landing zones on the green in a row. Make them 6 feet apart using sticks or string.

3

Hit 36 chip shots total. Aim for each landing zone 12 times.

4

Pick any pile to start. Hit 12 chips to the first zone, then 12 to the second zone, then 12 to the third zone.

5

Count how many balls land and stop inside the target zone for each shot.

6

Add up the number of successful shots and enter your score in the app, out of 36 attempts.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score312926221713963
05

Chip | Perpendicular Piles | Quadrants

Short Game

Up to 5 players compete to stop a chip shot inside the quadrant(s). The player with the most points wins the challenge. One bucket of balls per player is needed.

26 minFocus: Short Game
Diagram for Chip | Perpendicular Piles | Quadrants
1

Set up 10 piles of balls in two lines: 5 piles in each line, 3 yards apart, and the lines 5 to 10 yards away from each other. Piles are 5 to 30 yards from the hole.

2

Use string or tees to mark 4 equal areas around the hole, each 6 feet from the hole.

3

Hit 36 chip shots, split into 4 groups of

9

Aim each group at a different area.

4

Start from a pile, chip 9 balls at the first area, then move to another pile for the next area. Do this until all 4 areas have 9 shots each.

5

Each shot that stops in the right area is a success.

6

Count the number of successful shots out of 36 and enter your score in the app.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
06

Chip | Scattered Ball Lines | 9 Stop Zones

Short Game

Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal lines of 5 balls and stop chip shots inside 9 Stop Zones. Count the number of successful stops.

26 minFocus: Short Game
Diagram for Chip | Scattered Ball Lines | 9 Stop Zones
1

Place 40 balls in 8 lines of 5 balls each on grass or slope between 5 and 30 yards from the hole.

2

On the green, make 9 stop zones using buckets, string, or tees. Spread them out where chip shots can stop.

3

Set up 36 chip shots in 9 groups of 4 shots.

4

For each group, aim to stop balls in one of the 9 stop zones.

5

Hit 4 balls from one line toward the first zone.

6

Move to another line and aim for the next zone. Keep going until all 9 zones have 4 shots each.

7

Count each shot stopping inside the target zone as a success.

8

Add successful shots out of 36 and enter score in the app, out of 36 attempts.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score312926221813964
07

Chip | Rough | Flat

Short Game

Up to 5 players hit two buckets of balls (avg. bucket is 40 balls) from the flat rough grass.

26 minFocus: Short Game
Diagram for Chip | Rough | Flat
1

Set up 3 landing zones on the green, each about 6 feet apart in a straight line toward the hole.

2

Choose one spot in the rough grass, 5 to 20 yards from the hole, to hit from. Do not move this spot.

3

Hit 36 chip shots—12 to each zone in order.

4

Hit 12 shots trying to land and stop in the first zone.

5

Next, hit 12 shots to the second zone.

6

Then, hit 12 shots to the third zone.

7

Count every shot that lands and stops in the right zone as a success.

8

After all 36 shots, add up how many successes out of 36 and enter the score in the app.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score292724201612963
08

Chip | Scattered Ball Lines | Bullseye 2x

Short Game

Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal lines of 5 balls and stop chip shots inside the Bullseye. Count the number of balls in the inner and outer Bullseye.

26 minFocus: Short Game
Diagram for Chip | Scattered Ball Lines | Bullseye 2x
1

Scatter 40 balls into 8 lines of 5 balls each, spaced 1 yard or meter apart, placed anywhere from 5 to 30 yards from the hole.

2

On the green, make two circles around the hole: one with a 6-foot (2-meter) radius, and one with a 15-foot (5-meter) radius, using string or tees.

3

Chip 36 balls during the test, divided into 3 sets of 12 balls.

4

Chip the first 12 balls, trying to make them land inside the small circle.

5

Chip the next 12 balls, trying to make them land inside the big circle but outside the small circle.

6

Chip the last 12 balls, trying to make them land anywhere inside the big circle.

7

Start from any line and move around as needed, but use only 36 balls.

8

Count each ball that stops where it is supposed to for each set.

9

Enter your score in the app, out of 36 attempts.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score312926221713963
09

Chip | Parallel Ball Lines | 3 Landing Zones

Short Game

Up to 5 players compete to stop a chip shot inside the landing zone(s). The player with the most points at the end wins the challenge. Up to 80 balls are needed.

26 minFocus: Short Game
Diagram for Chip | Parallel Ball Lines | 3 Landing Zones
1

Set up 4 lines of 9 balls. Balls are 1 foot apart. Each line is 5 yards/meters apart.

2

Put the lines 5 to 30 yards/meters from the hole, off the green.

3

Mark 3 landing zones on the green, spaced 6 feet (2 meters) apart.

4

There are 36 chip shots, split into 3 groups of

5

Hit the first 12 balls to Landing Zone

6

Hit the next 12 balls to Landing Zone

7

Hit the last 12 balls to Landing Zone

8

Use any line of balls each time. Hit all balls for the current landing zone.

9

After 12 shots for each zone, switch to the next zone and change lines if wanted.

0

Count a shot as a success if it lands and stops inside the right zone.

1

When finished, count how many successes out of 36, and enter score in the app.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score3129272318141074

Next Step

Ready to start this program?

Start the drills at your own pace or work with a coach to inside drills.golf.

Feel Green: Control Rollout | Club Green Meadows